
ROLE
Creative Direction
Game Design
Level Design
Agent Claire is a 3D side-scrolling adventure that combines a blend of 3D low-poly with a 2D watercolor art style, as well as a mix of generative AI and human-created art. Flash forward, twenty one years from now, in a world torn apart after a devastating clash between humans and technology. Once helpful robot assistants have gone rogue and have been exiled to this remote island chain, far from all civilization. In this game, we must harvest the land’s energy resources and bring light back into the darkness.
PROGRAMMERS/DEVS
Kyle Abbott
Shreedev Panneerselvam
CHARACTER ARTIST
Lisa Misch
Lisa Dao
CONCEPT ART
Angela Yuan
Aurora Mendez
3D ARTISTS
Kyle Abbott
Darius Jover
Max Goeltner
Lisa Dao
Lindsay Smith
VISUAL EFFECTS
Kim Doa
ANIMATION
Jacob Novac
SCORE + SFX
Dexter Realce
Joey Mara