Agent Claire: Winds of Change

ROLE

Creative Direction
Game Design
Level Design

Agent Claire is a 3D side-scrolling adventure that combines a blend of 3D low-poly with a 2D watercolor art style, as well as a mix of generative AI and human-created art. Flash forward, twenty one years from now, in a world torn apart after a devastating clash between humans and technology. Once helpful robot assistants have gone rogue and have been exiled to this remote island chain, far from all civilization. In this game, we must harvest the land’s energy resources and bring light back into the darkness.

PROGRAMMERS/DEVS
Kyle Abbott
Shreedev Panneerselvam

CHARACTER ARTIST
Lisa Misch
Lisa Dao

CONCEPT ART
Angela Yuan
Aurora Mendez

3D ARTISTS
Kyle Abbott
Darius Jover
Max Goeltner
Lisa Dao
Lindsay Smith

VISUAL EFFECTS
Kim Doa

ANIMATION
Jacob Novac

SCORE + SFX
Dexter Realce
Joey Mara